The sync.Pool
package in Go provides a way to manage and reuse temporary objects efficiently. It is especially useful for scenarios where temporary objects are frequently created and discarded.
Here's how you can use sync.Pool
to manage and reuse temporary objects in Go:
sync
package and create a new sync.Pool
instance:import "sync"
var myPool = sync.Pool{
New: func() interface{} {
return new(MyObject) // Replace MyObject with your own type
},
}
func GetObjectFromPool() *MyObject { // Replace MyObject with your own type
return myPool.Get().(*MyObject) // Replace MyObject with your own type
}
func PutObjectInPool(obj *MyObject) { // Replace MyObject with your own type
myPool.Put(obj)
}
GetObjectFromPool
to get an object from the pool and PutObjectInPool
to put it back when you're done using it.obj := GetObjectFromPool()
// Use the object...
PutObjectInPool(obj)
By using sync.Pool
, you can reuse temporary objects instead of creating new ones every time. This helps to reduce memory allocations and improve performance in scenarios where temporary objects are frequently needed.