To perform network socket programming with raw sockets in Go, you can use the golang.org/x/net/ipv4
package. Here's a basic example of how to do that:
package main
import (
"fmt"
"golang.org/x/net/ipv4"
"log"
"net"
"os"
)
func createRawSocket() (*ipv4.RawConn, error) {
conn, err := net.ListenPacket("ip4:tcp", "0.0.0.0")
if err != nil {
return nil, err
}
rawConn, err := ipv4.NewRawConn(conn)
if err != nil {
return nil, err
}
return rawConn, nil
}
func sendRawPacket(rawConn *ipv4.RawConn, dstIP net.IP, payload []byte) error {
err := rawConn.WriteTo([]byte{0x45, 0x00, 0x00, 0x30, 0xAB, 0xCD, 0x00, 0x00, 0x40, 0x06, 0x00, 0x00, 0xC0, 0xA8, 0x01, 0x01, 0xC0, 0xA8, 0x01, 0x02}, nil, &ipv4.ControlMessage{Dst: dstIP})
if err != nil {
return err
}
return nil
}
In this example, we are sending a simple IP packet with the destination IP set to C0 A8 01 02
(192.168.1.2).
func receiveRawPackets(rawConn *ipv4.RawConn) {
buffer := make([]byte, 2048)
for {
n, _, _, err := rawConn.ReadFrom(buffer)
if err != nil {
log.Fatal(err)
}
fmt.Printf("Received packet of length %d\n", n)
}
}
This is a basic example of how to perform raw socket programming in Go. Note that raw sockets require elevated privileges and are typically used for low-level networking tasks, like packet inspection or custom protocol implementation.