How to implement dynamic method dispatch based on the type of an object using reflection in Golang?

In Go, dynamic method dispatch based on the type of an object can be achieved using reflection. Here's an example of how to implement it:

  1. Start by importing the necessary packages:
import ( "reflect" )
  1. Define an interface that contains the methods you want to dynamically dispatch:
type MyInterface interface { MyMethod() }
  1. Create a struct that implements the interface:
type MyStructA struct{} func (s MyStructA) MyMethod() { // Do something specific to MyStructA }
  1. Create another struct that implements the same interface:
type MyStructB struct{} func (s MyStructB) MyMethod() { // Do something specific to MyStructB }
  1. Write a function that takes an interface as a parameter and uses reflection to dynamically call the correct method based on the type of the object:
func DynamicDispatch(object MyInterface) { // Get the type of the object objectType := reflect.TypeOf(object) // Get the method to call based on the object's type method := objectType.MethodByName("MyMethod") // Check if the method exists if method.IsValid() { // Call the method on the object method.Func.Call([]reflect.Value{reflect.ValueOf(object)}) } }
  1. Test the dynamic method dispatch by creating objects of different types and passing them to the DynamicDispatch function:
func main() { objA := MyStructA{} objB := MyStructB{} DynamicDispatch(objA) // Calls MyMethod() of MyStructA DynamicDispatch(objB) // Calls MyMethod() of MyStructB }

By using reflection, the DynamicDispatch function can determine the type of the object and call the correct method accordingly.