To implement a custom indexing data structure like a hash table in Go, you can follow these steps:
type HashTable struct {
table []*LinkedList
size int
}
type Node struct {
key string
value interface{}
next *Node
}
type LinkedList struct {
head *Node
}
hash/fnv
package can be used for this purpose.import (
"hash/fnv"
)
func hashCode(key string) uint32 {
h := fnv.New32a()
h.Write([]byte(key))
return h.Sum32()
}
// Insert adds a key-value pair to the hash table
func (ht *HashTable) Insert(key string, value interface{}) {
index := hashCode(key) % uint32(ht.size)
if ht.table[index] == nil {
ht.table[index] = &LinkedList{}
}
ht.table[index].Insert(key, value)
}
// Get retrieves the value associated with the given key
func (ht *HashTable) Get(key string) (interface{}, bool) {
index := hashCode(key) % uint32(ht.size)
if ht.table[index] == nil {
return nil, false
}
return ht.table[index].Get(key)
}
// Delete removes the key-value pair associated with the given key
func (ht *HashTable) Delete(key string) {
index := hashCode(key) % uint32(ht.size)
if ht.table[index] != nil {
ht.table[index].Delete(key)
}
}
// Insert adds a node with the key-value pair to the linked list
func (ll *LinkedList) Insert(key string, value interface{}) {
newNode := &Node{
key: key,
value: value,
next: ll.head,
}
ll.head = newNode
}
// Get retrieves the value associated with the given key from the linked list
func (ll *LinkedList) Get(key string) (interface{}, bool) {
currentNode := ll.head
for currentNode != nil {
if currentNode.key == key {
return currentNode.value, true
}
currentNode = currentNode.next
}
return nil, false
}
// Delete removes the node associated with the given key from the linked list
func (ll *LinkedList) Delete(key string) {
if ll.head == nil {
return
}
if ll.head.key == key {
ll.head = ll.head.next
return
}
currentNode := ll.head
for currentNode.next != nil {
if currentNode.next.key == key {
currentNode.next = currentNode.next.next
return
}
currentNode = currentNode.next
}
}
func main() {
ht := &HashTable{
table: make([]*LinkedList, 10), // Initialize the array with a specific size
size: 10,
}
ht.Insert("key1", "value1")
ht.Insert("key2", "value2")
value1, exists := ht.Get("key1")
if exists {
fmt.Println("Value of key1:", value1)
}
ht.Delete("key2")
}
This is a basic implementation of a hash table in Go. You can further extend it by handling collisions, implementing resizing, or adding additional functionalities specific to your use case.