In Go, error handling and validation during encoding and decoding involve checking for errors and handling them gracefully. Here are some tips on how to handle error handling and validation during encoding and decoding in Go:
Checking for errors during encoding:
json.Marshal()
to encode JSON, check the error returned:
data, err := json.Marshal(obj)
if err != nil {
// Handle the error
}
Checking for errors during decoding:
json.Unmarshal()
to decode JSON, check the error returned:
err := json.Unmarshal(data, &obj)
if err != nil {
// Handle the error
}
Validating decoded data:
type Person struct {
Name string `json:"name"`
Email string `json:"email"`
}
func validatePerson(person *Person) error {
if person.Name == "" {
return errors.New("name is required")
}
if person.Email == "" {
return errors.New("email is required")
}
// Additional validation rules...
return nil
}
// After decoding JSON
var person Person
err := json.Unmarshal(data, &person)
if err != nil {
// Handle the error
}
err = validatePerson(&person)
if err != nil {
// Handle the validation error
}
Returning custom errors:
error
interface.type ValidationError struct {
Field string
Error string
}
func (e *ValidationError) Error() string {
return fmt.Sprintf("%s: %s", e.Field, e.Error)
}
// Usage
return &ValidationError{Field: "name", Error: "is required"}
By following these guidelines and practices, you can handle error handling and validation effectively during encoding and decoding in Go.