To create and use index structures for efficient graph traversal in Go, you can follow these steps:
type Graph struct {
vertices map[string][]string
}
func (g *Graph) AddEdge(source, destination string) {
g.vertices[source] = append(g.vertices[source], destination)
// Uncomment below line if your graph is directed
// g.vertices[destination] = append(g.vertices[destination], source)
}
func (g *Graph) AddVertex(vertex string) {
g.vertices[vertex] = []string{}
}
map
data structure in Go:func (g *Graph) CreateIndexStructure() map[string]int {
index := make(map[string]int)
i := 0
for vertex := range g.vertices {
index[vertex] = i
i++
}
return index
}
func (g *Graph) BFS(start string, index map[string]int) {
visited := make(map[string]bool)
queue := []string{start}
visited[start] = true
for len(queue) > 0 {
// Dequeue a vertex
vertex := queue[0]
queue = queue[1:]
fmt.Println(vertex)
// Enqueue all adjacent vertices
for _, adjacent := range g.vertices[vertex] {
if !visited[adjacent] {
queue = append(queue, adjacent)
visited[adjacent] = true
}
}
}
}
func main() {
graph := Graph{
vertices: make(map[string][]string),
}
graph.AddVertex("A")
graph.AddVertex("B")
graph.AddVertex("C")
graph.AddVertex("D")
graph.AddVertex("E")
graph.AddEdge("A", "B")
graph.AddEdge("A", "C")
graph.AddEdge("B", "D")
graph.AddEdge("C", "D")
graph.AddEdge("D", "E")
index := graph.CreateIndexStructure()
fmt.Println("BFS Traversal:")
graph.BFS("A", index)
}
This is a basic example to get you started with creating and using index structures for efficient graph traversal in Go. You can extend and optimize based on your specific use case and requirements.