To create a UDP server for receiving and processing datagrams in Go, you can follow these steps:
import (
"fmt"
"net"
"os"
)
func handleIncomingDatagrams(conn *net.UDPConn) {
// Create a buffer to store the received datagram
buffer := make([]byte, 1024)
// Read from the connection into the buffer
n, _, err := conn.ReadFromUDP(buffer)
if err != nil {
fmt.Println("Error reading from UDP connection:", err)
return
}
// Process the received datagram here
// (e.g., parse and extract relevant data)
fmt.Println("Received datagram:", string(buffer[:n]))
}
func startUDPServer(port string) {
// Resolve the UDP address
udpAddr, err := net.ResolveUDPAddr("udp", ":"+port)
if err != nil {
fmt.Println("Error resolving UDP address:", err)
return
}
// Create a UDP connection
conn, err := net.ListenUDP("udp", udpAddr)
if err != nil {
fmt.Println("Error creating UDP connection:", err)
return
}
defer conn.Close()
fmt.Println("UDP server started on port", port)
// Start processing incoming datagrams
for {
handleIncomingDatagrams(conn)
}
}
startUDPServer
function with the desired port number to start the UDP server:func main() {
port := "12345"
startUDPServer(port)
}
Note: Make sure to replace handleIncomingDatagrams
with your own implementation to process the received datagrams according to your requirements.
Now, when you run the Go program, it will start the UDP server and start listening on the specified port for incoming datagrams. The handleIncomingDatagrams
function will be executed each time a datagram is received, allowing you to process the data as needed.