To create a command-line interface (CLI) tool that supports plugins in Golang, you can follow these steps:
Create a basic CLI application: Start by creating a basic CLI application using popular packages like cobra
or urfave/cli
. These packages provide easy-to-use APIs for building CLI applications and handling commands and flags.
Define a plugin interface: Define an interface that outlines the methods required for a plugin to work with your application. For example, you may have methods like Init
, Execute
, or Cleanup
in this interface.
type Plugin interface {
Init()
Execute(args []string)
Cleanup()
}
PluginA
, PluginB
, etc., each implementing the interface methods.type PluginA struct{}
func (p *PluginA) Init() {
// Plugin initialization logic
}
func (p *PluginA) Execute(args []string) {
// Plugin execution logic
}
func (p *PluginA) Cleanup() {
// Plugin cleanup logic
}
plugin
package. Iterate over the loaded plugins and initialize them in your CLI application.func loadPlugins() ([]Plugin, error) {
var plugins []Plugin
// Scan plugin directory
pluginFiles, err := ioutil.ReadDir("plugins")
if err != nil {
return nil, err
}
for _, file := range pluginFiles {
// Load plugin package dynamically
pluginName := file.Name()
plugin, err := plugin.Open("plugins/" + pluginName)
if err != nil {
return nil, err
}
// Lookup and instantiate the plugin
symPlugin, err := plugin.Lookup("Plugin")
if err != nil {
return nil, err
}
pluginInstance, ok := symPlugin.(Plugin)
if !ok {
return nil, errors.New("Plugin interface not implemented")
}
// Initialize plugin
pluginInstance.Init()
plugins = append(plugins, pluginInstance)
}
return plugins, nil
}
func myCommand(cmd *cobra.Command, args []string) {
plugins, err := loadPlugins()
if err != nil {
log.Fatal(err)
}
for _, plugin := range plugins {
plugin.Execute(args)
}
}
Your CLI application is now ready to support plugins. Third-party developers or even you can create plugins by implementing the plugin interface and placing them in the designated directory. Restarting the application will load and use the newly added plugins.