How to create a basic Go plugin in Golang?

To create a basic Go plugin in Golang, follow these steps:

  1. Create a Go package with the desired functionality that you want to export as a plugin. For example, create a file called plugin.go with the following content:
package main import "fmt" // Exported function to be used as a plugin func ExportedFunction() { fmt.Println("Exported function called") } // Exported variable to be used as a plugin var ExportedVariable = 42
  1. Build the package as a shared library or a plugin using the -buildmode flag. Use either plugin (for Linux and macOS) or --buildmode=plugin (for Windows). For example, to build the plugin for Linux:
go build -buildmode=plugin -o myplugin.so plugin.go

This will create a shared library file called myplugin.so that contains your exported functionality.

  1. Use the plugin in another Go program. Create a new file called main.go with the following content:
package main import ( "fmt" "plugin" ) func main() { // Open the plugin p, err := plugin.Open("myplugin.so") if err != nil { fmt.Println("Error opening plugin:", err) return } // Look up the exported function f, err := p.Lookup("ExportedFunction") if err != nil { fmt.Println("Error looking up function:", err) return } // Call the exported function f.(func())() // Look up the exported variable v, err := p.Lookup("ExportedVariable") if err != nil { fmt.Println("Error looking up variable:", err) return } // Print the value of the exported variable fmt.Println("Exported variable:", v.(int)) }
  1. Build and run the program:
go run main.go

This will load the plugin, call the exported function ExportedFunction, and print the value of the exported variable ExportedVariable.