To composite images with transparency using alpha blending in Go, you can use the draw.Draw
function from the image/draw
package. Here's an example code:
package main
import (
"image"
"image/draw"
"image/png"
"log"
"os"
)
func main() {
// Load the foreground and background images
foregroundImageFile, err := os.Open("foreground.png")
if err != nil {
log.Fatal(err)
}
foregroundImage, _, err := image.Decode(foregroundImageFile)
if err != nil {
log.Fatal(err)
}
foregroundImageFile.Close()
backgroundImageFile, err := os.Open("background.png")
if err != nil {
log.Fatal(err)
}
backgroundImage, _, err := image.Decode(backgroundImageFile)
if err != nil {
log.Fatal(err)
}
backgroundImageFile.Close()
// Create a new RGBA image for the final composition
compositeImage := image.NewRGBA(backgroundImage.Bounds())
// Copy the background image to the composite image
draw.Draw(compositeImage, backgroundImage.Bounds(), backgroundImage, image.ZP, draw.Src)
// Copy the foreground image to the composite image with alpha blending
draw.DrawMask(compositeImage, foregroundImage.Bounds(), foregroundImage, image.ZP, foregroundImage, image.ZP, draw.Over)
// Save the composite image to a file
outputFile, err := os.Create("composite.png")
if err != nil {
log.Fatal(err)
}
err = png.Encode(outputFile, compositeImage)
if err != nil {
log.Fatal(err)
}
outputFile.Close()
log.Println("Image composition complete!")
}
Make sure to replace "foreground.png"
and "background.png"
with the paths to your actual foreground and background images, respectively.
This code loads the foreground and background images, creates a new RGBA image for the final composition, copies the background image to the composite image, and then copies the foreground image to the composite image using the draw.DrawMask
function with the draw.Over
operation to perform alpha blending.
Finally, the composite image is saved to "composite.png"
.